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Date Posted: |
July 31st, 2006
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Last Updated: |
July 31st, 2006
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License: |
Other Open Source License |
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Downloads: |
162 total; 1 recently |
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Page Views: |
4,904 total |
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User Rating: |
awaiting 10 votes |
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About Nazghul Haxima:
Haxima is the first full-featured game built with the nazghul engine. Nazghul is a computer role-playing game (CRPG) engine. Obviously, the emphasis is not on graphics or first-person squad-based stealth action. If you like roguelikes or the top-down, 2d, turn-based CRPG's that disappeared in the early 90's then this is for you.
Use with NUMLOCK on. There are still some minor issues with the Zeta port and the keyboard.
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Latest Version |
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Details about this version:
Changes between nazghul 0.5.3 and nazghul 0.5.4:
o Blended terrain [1]
o Misc. improved sprites
o Fixes for: spinning arrows on ground, S rune visibility, "dropped" key
presses, solo mode/rendezvous abuse, fire slimes dividing into green slimes,
immobile critters, misc. spelling/grammar, party mode + save game abuse, solo
moded + posession lockup, Alchemist's lich quest, invisibility scrolls not
getting consumed when used, extra ship on town entry bug, wind not updated on
load bug, t)alk targeting invisible people abuse, missing Abigail character
[1], misc. haxima plot fixes, misc. other
o Minor limited tweaks to some weapon stats
o Reagents a lot cheaper now
o New bottom level of Kurpolis (warning: evil) [1]
o Demons immune to kill spell
o Improved pathfinding performance
o Fixes for 64bit compilation
o Added sextants
[1] Changes not applicable with previous saved games
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Intel Version - requires Zeta (2.21 MB) |
91 downloads |
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[rating: 10] |
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Primary Location |
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Intel Version (1.81 MB) |
71 downloads |
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| Source Available |
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Like this app? Have questions or comments?
Why not tell the author? Use the "e-mail publisher" link to get in touch with the publisher; they usually love getting feedback.
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